Fundamentals Of Programming With Algorithms And Logic –

it210

(3 credits)

This course provides students with a basic understanding of programming practices. Concepts covered include flowcharting, pseudocode methodologies, and an understanding of programming practices. Students will learn how these concepts, when properly applied, improve program design.
This undergraduate-level course is 9 weeks. This course is available to take individually or as part of a degree or certificate program. To enroll, speak with an Enrollment Advisor.

Introduction to Software Development

  • Describe the importance of using a structured, modular approach when creating program requirements, design, and code.
  • Identify how a computer processes and stores data.

Software Application Development

  • Identify the purposes and definitions of software development concepts.
  • Use pseudocode to design a program to solve a computational problem.
  • Identify the application-level requirements of a conversion project.

Structured Programming, Part I

  • Demonstrate the sequential processing control structure.
  • Demonstrate the selection processing control structure.

Structured Programming, Part II

  • Demonstrate the iteration control structure.
  • Design complex program algorithms using the three basic control structures.

Complex Data Structures

  • Explain the need for complex data structures.
  • Generate the program design and pseudocode for a simple array.

Verification and Validation

  • Recognize how requirements and desk review design are used to verify algorithms.
  • Create test data to validate that algorithms handle user input data correctly.

File and Database Processing

  • Determine when a sequential file is more useful than a database.
  • Differentiate between a flat file and a relational database.
  • Design a suitable program to solve given programming problems using the top-down modular approach and pseudocode.

Object-Oriented Design and Programming

  • Identify both the top-level objects and the GUI interfaces of an electronics product.
  • Describe object-oriented, event-driven programming.
  • Describe a simple object-oriented program.
  • Recognize the difference between object-oriented and structured program design.

Requirement Specifications, Design Specifications, and Processing Models

  • Create requirement specifications, design specifications, and processing models (including input/out tables, data flow models, and procedural processing).

Start your journey now

Continue
or call us at866.766.0766

Contact us